Thanks you guys! I'm always ready to share some crazy thing I found on the net with you guys.
Boy, if they had THIS class in college...
I even made a few of my own and elaborated a few existing facts. Here's some:
-No matter how many rips, tears, scorch marks or blood stains the clothing of a character gets, it will always be picture perfect by the next episode. Or, any episode after the fight.
-In an event where the main character is mortally wounded with no escape, or in an EXTREME fit of rage (e.g. witnessing the death of a loved one right before their eyes), they will unleash a dormant power or an ultra super attack that even THEY were unaware that they had. In some cases, an old master or guardian knows of this, but refuses to tell the character of their dormant power up until the event because either it might endanger the lives of millions and themselves, or they weren’t “ready,” so their power was sealed away until the time came.
-Wielders of big Equus asinus swords are never giant brutes bulging with muscles. They are always average sized with an averagely built body.
-In a case where there is an (in)famous person (e.g. a warrior, assassin, bounty hunter, etc.) that is not introduced face to face, it will most likely be the most unexpected person who has already been introduced face to face, and not the weirdo serial killer everyone expects it to be.
-There is always one bad guy (usually the main bad guy) who appears to be a friend at first, but then turns on the protagonist and reveals his/her true intentions.
-In a case where the good guy wields a legendary weapon (a sword of course), it can only be wielded by him/her. Anyone else who attempts to wield it will have it ejected from their grasp or will have no skill/knowledge whatsoever on how to use the weapon effectively.
-The world will never be saved by an adult. It will always be saved by either a teenager or a young adult. If it is saved by an adult, they will be from ages 26-32 and will have the appearance of a 16-18 year old.
-In a fair fight, the hero will always defeat the bad guy on his own. Unless
A) The bad guy cheats by pulling out a gun and shoots the hero when he lets his guard down
B) In a case where the hero is mortally wounded and has no dormant powers to be awakened, or if he used his trump card to no avail, and the bad guy closes in for the kill, the hero’s girlfriend runs out in an attempt to save him, and the bad guy changes his mind and decides to “spare” the hero until they meet again
C) The bad guy sees the errors of his ways before the hero gives the final blow, usually through a triumphal and powerful speech given by the hero, and decides to forfeit the battle
-There is always some cute, fuzzy mascot in anime. In shonen, it is usually a cat or dog that is associated with the hero because it is a stray that follows him around or it is his girlfriend’s. This is also the same in shojo, except usually the mascot is capable of human speech and wielding magic.
-The quieter and more reserved a person is, the more powerful/dangerous he/she is. In rare cases, if a character - particularly a bad one - has a freakishly, creepy happy countenance, he/she is always one to avoid, for they are extremely dangerous, and often times insane. Nonetheless, the hero always manages to bring him/her to madness and win.
-When in battle, the protagonist and antagonist are surrounded in an aura that expands as the character powers up in preparation for that first attack. The good guy’s aura is usually blue with the bad guy’s aura being red. In some cases, the good guy’s aura will be red while the bad guy’s aura will be purple.
-Things always explode in anime. Always. Everything can and will explode in anime. Everything. The bigger the object, the more combustible it is. The biggest of these objects are cities, primarily Tokyo. When faced with a detonation, the hero (or the cool guy in the long, black jacket and sunglasses) will not run from the explosion, but will walk cooly away from it just as the object explodes, leaving him unharmed as the sky rains debris in a ten mile radius. His coat and hair will usually billow in through the wind at this time.
In an event were a character is caught in an explosion, he will be completely fine, with the only signs of damage being scorch marks on his clothing.