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Post by Caladbolg777 on Apr 29, 2008 20:15:54 GMT -5
I can help people out with the wording for Magic. I've been playing since 1999 so I'd be more than happy to be of service. Even though it's basically scrapped now I was in the proces of making an Avatar Set.
I'll see if i can't dig up some old cards.
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manzai
Toph
Everybody have fun tonight! Everybody Wang Fire tonight!
Posts: 152
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Post by manzai on Apr 29, 2008 21:26:43 GMT -5
i love fake magic cards. I played for like 5 years, but I quit cuz I was horrendously bad at it. Those are really cool though.
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Post by Caladbolg777 on Apr 29, 2008 21:52:47 GMT -5
yeah it's tough to learn at first. I remember playing for 4 months and still not getting it, lol. But yeah, I can't do it right now, but I'll start posting cards soon - I've got 41 actual cards and a set of basic lands (4 each).
I've also got a system for bending, but I'll explain later. Please let me know if anyone is interested in creating more cards. I think I'm getting inspired to make more cards.
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Post by Caladbolg777 on Apr 30, 2008 0:02:11 GMT -5
Lol, Portal...oh man. That set sucked so much, but now that it's legal there are some cards in Portal that are worth ridiculous amounts of money. Some of them, and I'm thinking of one in particular, is now worth over $50. There are also quite a few cards in the $30 range too.
I took a look at your cards on your deviantart page. in my opinion, some were decent, a few not that good, and 3 or 4 were incredibly good - too good, lol. Removing a land from the game for 1 black is broken (or way too good if you're not familiar with the term). Same with your artifacts that cost 0 that make mana (they're basically Mox Sapphire and Mox Emerald - there's a reason why those two cards are worth a lot of money and aren't reprinted).
But overall, I like them. They're interesting cards and they work pretty well with the Avatar theme.
I need to stop messing around and get back to my research paper now, lol. Have a good one.
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Post by Caladbolg777 on Apr 30, 2008 21:36:08 GMT -5
Horsmanship is a legitimate ability because it came from Portal Three Kingdoms (ironically that's where that $50 card...wait, nevermind, I just thought of another one from that set) and it's legal as far as I remember.
Another possibility you may want to consider is that "Rough Rhinos can't be blocked except by two or more creatures." This is much more common.
Those two cards are called Zodiac Dragon, and Imperial Seal. They came out with a Starter set in 1999 and another in 2000 (I started with the 1999 one), and there's a card in there called Grim Tutor...$110 or so.
I'll be posting in a few again, but I'm going to start exporting some cards onto my photobucket account and i'll post them here.
Flavor...well it's up to you actually. There are cards, as you probably know (like Anaconda, Bog Wraith, Bog Imp, Mon's Goblin Raiders, Merfolk of the Pearl Trident) that are almost all flavor text. And then there's some that have no flavor text at all.
I try to see what fits myself. I make the card first and then add flavor text if I have the space.
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Post by Caladbolg777 on Apr 30, 2008 22:47:26 GMT -5
Okay sure.
There's a card called Angel's Grace that was printed recently that may be able to guide you on this one.
Angel's Grace was an instant (so basically you could play it whenever you wanted) for one white mana. it had an ability called Split-Sceond, and this basically means that there's nothing people can do about it. Split Second's actual rules are a little more complicated but basically while this thing is being cast and resolving, no one can use play spells or use abilities (unless the ability makes mana).
Angel's Grace then reads like this:
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn if your life total is equal to or less than 1 your life becomes 1 instead.
So with this card, for a turn you can't lose, your opponents can't win, and there's nothing no one can do about it.
There's also an enchantment called Worship that costs 3 and W (one white mana), and it says as long as you control a creature, damage that would reduce your life to 1 or less reduces it to 1 instead.
So Worship has a similar effect with Angel's Grace, but if you lose life (like let's say some causes you to lose 4 life) then you lose the game. Worship only resets your life total if you take damage.
Angel's grace keeps you alive no matter what.
Anyway, you could consider those possibilities or you could resurrect a creature from the dead or save a creature from dying. I like bringing a creature back from your graveyard to play myself. White has a few cards that do this but they're rare, and they cost about 4 in total.
So yeah, those are some things to think about. If you want, you can go to the Magic the gathering website at magicthegathering.com and go to their gatherer or you can use Essential Magic, another site, and their search engine. that website is essentialmagic.com.
Both of these sites have a search engine for all of the cards printed up to date, but the Magic homepage (magicthegathering.com) has the most updated rules.
Thanks for the Karma i really appreciate it.
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Post by Caladbolg777 on May 1, 2008 23:49:09 GMT -5
Interesting. i like it, but i think you may want to cut the cost a little. The reason why i say this is because there are four walls (1 green, 1 blue, 1 white, 1 red) that are 0/7's that cost 3 mana.
Then red has a wall that costs 3 and is a 0/8. The walls are as follows:
Wall of Ice Glacial Wall Wall of Nets (this one is the best of these in my opinion) Wall of Granite
and then the 0/8 is Wall of Stone. Red also has Wall of Earth which is a 0/6 for 1R
Just something to consider.
Oh yeah, and according to a huge creature type update the DCI did a few years ago, Wall is no longer a valid creature type. If you take a look at every wall on the Gatherer, it has another creature type in the text on the side.
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